{"id":60975,"date":"2018-03-20T10:19:51","date_gmt":"2018-03-20T10:19:51","guid":{"rendered":"https:\/\/www.biphoo.com\/bipnews\/?p=60975"},"modified":"2018-03-20T10:36:30","modified_gmt":"2018-03-20T10:36:30","slug":"god-of-wars-first-two-hours-show-a-more-mature-game","status":"publish","type":"post","link":"https:\/\/www.biphoo.com\/bipnews\/technology\/god-of-wars-first-two-hours-show-a-more-mature-game.html","title":{"rendered":"God of War&#8217;s first two hours show a more mature game"},"content":{"rendered":"<h2 style=\"text-align: justify\"><strong><span style=\"font-size: 18pt;font-family: Arial, Helvetica, sans-serif\">God of War\u2019s first two hours show a more mature game<\/span><\/strong><\/h2>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">Kratos has gotten old. That\u2019s the first thing you\u2019ll notice in the new God of War. The upcoming PS4 reboot of the series starts with the angriest Greek in gaming glowering down at a tree that you chop down with Kratos\u2019 new weapon of choice: the Leviathan Axe. As he swings the axe, you can see more scars crossing his arms and chest since we last saw him, and his perpetually scowling face is hidden behind a beard that\u2019s sporting a touch of gray.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">While much has been made about Kratos\u2019 reinvention into an older, bearded dad, it\u2019s not just Kratos who\u2019s aged. It\u2019s been almost eight years since the last God of War game was released on the PlayStation 3, and in that time, the series seems to have undergone some maturing of its own. From both a story and gameplay perspective, God of War has grown up, turning the mindless hack and slash series into something with more thought and strategy than any game in the series that\u2019s come before.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">After the previous events in the series \u2014 the last of which started with Kratos storming Mount Olympus and ended with him killing almost the entire Grecian pantheon, culminating with Zeus himself \u2014 it\u2019s hard to imagine how the new God of War could go bigger than that. Instead, the franchise looks to be taking an interesting turn toward telling a deeper, more personal story. It zooms in on Kratos as a person and father instead of just the rage-filled warrior of past games. \u201cI wanted to tell a far more intimate story,\u201d says God of War director Cory Barlog. \u201cI want to take a character that everyone thinks that they know and show that there\u2019s actually hidden depth and dimension.\u201d Hence the quasi-reboot for the story, which is self-contained from the previous games. Players of the earlier games will be rewarded with additional context that will further deepen the experience. Just calling it God of War instead of God of War 4 is a telling move on the developer\u2019s part.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">I recently had the chance to play through the first two hours of the game, and early on, the more personal nature of the experience is on full display. The story starts with the relationship between Kratos and his son, Atreus, who joins players as a companion on the adventure. Barlog has spoken before about how Kratos\u2019 journey has been shaped a lot in the game by his own experiences as a father, and there\u2019s a level of emotional depth to the proceedings here that is new to the series.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">That doesn\u2019t mean there\u2019s no spectacle at all. God of War is still, well, a God of War game, and that means that there are still plenty of giant monsters, brutal battles, and hordes of enemies to dispatch along the way. But gameplay in God of War has been completely redone, and it all starts with the camera angle. Instead of the locked-in, pulled-out views of previous games where players were just along for the ride, God of War brings the camera right over Kratos\u2019 shoulder and hands control over to the player. Barlog says the change tells a more personal story, and that shift inspired the rest of the changes about how the game functions.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">Combat in God of War 2018 feels \u2014 and it\u2019s strange to be using this word in the context of a God of War game \u2014 more realistic in some senses. Gone is the combo meter, the showers of colorful orbs upon defeating enemies, and the quick-time events. Instead, there\u2019s a more deliberate, tactical approach to battle. Pulling the camera in closer to Kratos makes fighting feel more personal, and there\u2019s a weight to attacks now that other games in the series lacked. The closer perspective also forces players to keep track of the battlefield more instead of just aimlessly mashing buttons and hoping that things work out.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">The more measured approach even trickles down to the weapons Kratos has; instead of the paired blades he usually carries in previous titles, Kratos actually has a shield now. And you\u2019ll need it, too: charging in, axe swinging, with little thought for dodging or blocking is a very good way to get killed in God of War. And from a less analytical perspective, the freely controlled camera also enables an incredibly fun axe-throwing mechanic. Players can freely aim and throw the axe at any time, and it\u2019s really satisfying to land shots in enemies from across the way. Even better is the Thor-like ability to recall the axe back to your hand, which when correctly timed, can deal additional damage as it whips through more foes on its way back.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">It\u2019s not just the story elements that offer a more mature ethos on games; it\u2019s the entire system of play. For the first time, there are serious RPG elements in a God of War game. Kratos will grow stronger and level up as players progress, and you\u2019ll be able to customize armor, abilities, and weapons to favor different styles of play. Prefer an all-out attack? Invest your upgrades into sheer attack stats. Prefer a more measured approach? That\u2019s possible, too.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">Kratos\u2019 son Atreus also plays an important part in broadening the experience. Unlike other persistent companions in games, like Bioshock Infinite\u2019s Elizabeth, Artreus isn\u2019t just there to provide some background commentary. He\u2019s an active part of the proceedings, with an entire controller button dedicated to having him fire his bow at whatever enemy the camera is pointing at. Atreus exists in the world right alongside Kratos \u2014 at one or two points, I had to protect him from an attacking draugr with a well-thrown axe \u2014 and players will be able to upgrade his abilities as well to make him a more potent force in combat.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">THE GAME ALSO LOOKS ABSOLUTELY GORGEOUS<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">The game also looks absolutely gorgeous. The change in setting has given the God of War team a chance to spread their wings beyond the dark, dimly lit stone arenas and stormy skies of the previous games and into the fresh air of the Norse outdoors. The snowy, sunlit forests feel ripped right out of the equally beautiful Horizon Zero Dawn from last year. The attention to detail is astonishing, right down to the stitching on Kratos\u2019 leather armor and the chips on the edge of his axe. In one particular mini-boss fight, you could see even see the individual slashes that each of Kratos\u2019 blows were leaving on the unarmored torso of the giant troll that I was battling.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">There are still some cracks in the facade, though. God of War is a very linear game, right down to the obviously marked walls and ledges that Kratos can climb over. Sure, there are some light environmental puzzles and a couple hidden rooms, but it\u2019s still a very directed experience. With the trend in big-budget games moving toward giving players more freedom, the strict paths of God of War feel a little outdated in 2018.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 14pt;font-family: Arial, Helvetica, sans-serif\">I\u2019ve only played a small sliver of the game, so it\u2019s still too early to make any final judgments, but I\u2019m excited by the changes that have been made. At the very least, it\u2019s great to see that the series is willing to take some risks with its formula and shake things up in the process. And if it fails? At least it\u2019ll give us Dad Kratos memes.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-size: 8pt;font-family: Arial, Helvetica, sans-serif\">Source:-https:\/\/www.theverge.com\/2018\/3\/19\/17138462\/god-of-war-2018-preview-sony-playstation-4-kratos-hands-on<\/span><\/p>\n<div class=\"fb-background-color\">\n\t\t\t  <div \n\t\t\t  \tclass = \"fb-comments\" \n\t\t\t  \tdata-href = \"https:\/\/www.biphoo.com\/bipnews\/technology\/god-of-wars-first-two-hours-show-a-more-mature-game.html\"\n\t\t\t  \tdata-numposts = \"10\"\n\t\t\t  \tdata-lazy = \"true\"\n\t\t\t\tdata-colorscheme = \"light\"\n\t\t\t\tdata-order-by = \"social\"\n\t\t\t\tdata-mobile=true>\n\t\t\t  <\/div><\/div>\n\t\t  <style>\n\t\t    .fb-background-color {\n\t\t\t\tbackground: #ffffff !important;\n\t\t\t}\n\t\t\t.fb_iframe_widget_fluid_desktop iframe {\n\t\t\t    width: 630px !important;\n\t\t\t}\n\t\t  <\/style>\n\t\t  ","protected":false},"excerpt":{"rendered":"<p>God of War\u2019s first two hours show a more mature game Kratos has gotten old. That\u2019s the first thing you\u2019ll notice in the new God of War. The upcoming PS4 reboot of the series starts with the angriest Greek in gaming glowering down at a tree that you chop down [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":60981,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[125462,14826,124875,14505,12073],"class_list":["post-60975","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","tag-god-of-wars-first-two-hours-show-a-more-mature-game-technology-news","tag-latest-technology-news-today","tag-tech-news-world","tag-technology-news-headlines","tag-technology-news-today"],"_links":{"self":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/60975","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/comments?post=60975"}],"version-history":[{"count":0,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/60975\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media\/60981"}],"wp:attachment":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media?parent=60975"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/categories?post=60975"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/tags?post=60975"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}