{"id":50075,"date":"2017-11-01T07:03:18","date_gmt":"2017-11-01T07:03:18","guid":{"rendered":"https:\/\/www.biphoo.com\/bipnews\/?p=50075"},"modified":"2017-11-01T07:03:18","modified_gmt":"2017-11-01T07:03:18","slug":"eve-valkyrie-developer-ccp-games-goes-cold-vr","status":"publish","type":"post","link":"https:\/\/www.biphoo.com\/bipnews\/entertainment\/games\/eve-valkyrie-developer-ccp-games-goes-cold-vr.html","title":{"rendered":"EVE Valkyrie developer CCP Games goes cold on VR"},"content":{"rendered":"<h2 style=\"text-align: justify\"><span style=\"font-size: 18pt\"><strong><span style=\"font-family: Arial, Helvetica, sans-serif\">EVE Valkyrie developer CCP Games goes cold on VR<\/span><\/strong><\/span><\/h2>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">EVE Valkyrie developer CCP Games goes cold on VR:- In another sign of scales majorly falling off of eyes where VR is concerned, games developer CCP Games \u2014 which made a big early bet on virtual reality gaming \u2014 is pulling the plug on two of its studios that had been working on VR titles.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">The news was reported earlier by GamesIndustry.biz which obtained the following statement from CCP about the move:<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">CCP Games is restructuring its studio locations worldwide, driven primarily by reduced investments in virtual reality and an increased focus on PC and mobile games. This has resulted in a reorganization and centralization of its five studios across the world to three in Reykjav\u00edk, Shanghai, and London.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">In the coming weeks, CCP will undertake the following proposed measures: The closure of its Atlanta studio with VR development moved to London, the sale of its Newcastle studio, and the elimination of a number of positions worldwide. The company\u00b4s Shanghai studio will be reduced and refocused to support growing business in China through local partnerships. CCP has provided severance packages and job placement assistance for all those affected.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">There are no changes to ongoing plans for EVE Online and the company\u00b4s product pipeline is strong. In early October CCP confirmed continued development of its PC FPS game, \u2018Project Nova\u2019 and announced a new mobile game, \u2018Project Aurora,\u2019 both set in the EVE Universe. Both projects are on track and unaffected by these changes. CCP will announce additional game releases directly or through partnerships over the next 18 months across PC and mobile.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">Two years ago, as the most recent hype wave was once again raising hopes around the tech, CCP announced a $30 million raise from Novator and NEA \u2014 specifically for developing VR games.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">The veteran games developer was seeking a second act for its 12-year old MMORPG, Eve Online. Its early experiments resulted in EVE Valkyrie: One of the first game prototypes for the Oculus Rift. Another of its VR projects, Gunjack, targeted mobile VR.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">CCP\u2019s soon-to-be-shuttered Atlanta studio had also been working on a Playstation VR title called Sparc \u2014 which it described as \u201ca unique physical sport only possible in virtual reality, in which players compete in fast-paced, full-body VR gameplay\u201d.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">While the company is not pulling out of VR development entirely, a statement from CEO Hilmar Veigar P\u00e9tursson makes it clear it\u2019s pressing pause and conspicuously stepping back from its former positioning at \u201cfront and center in the second wave of VR\u201d \u2014 as the commercial reality of very low consumer uptake and interest bites.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">And this despite P\u00e9tursson sounding very bullish on the VR games market as recently as seven months ago when the total addressable market was estimated at less than two million units.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">\u201cToday we have made tough, but important, changes to CCP in response to how we see the gaming market evolving in the coming years,\u201d he said today. \u201cWe will continue to support our VR games but will not be making material VR investments until we see market conditions that justify further investments beyond what we have already made.\u201d<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">Though he did go on to add that: \u201cOur belief in the long-term transformative power of the technology remains strong.\u201d<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">But belief in long term tech change is a world away from spying a viable business in the short term and directing your resources to capitalize on a tangible opportunity.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">VR may be very many things in the far-flung future. Right now, for many players, a viable business it\u2019s not.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt\">As we wrote this summer, this VR cycle is dead. Check back in five years. And be happy if you didn\u2019t already bet the farm on an overhyped fantasy.<\/span><\/p>\n<p><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 8pt\">Source:-\u00a0https:\/\/techcrunch.com\/2017\/10\/31\/eve-valkyrie-developer-ccp-games-goes-cold-on-vr\/<\/span><\/p>\n<div class=\"fb-background-color\">\n\t\t\t  <div \n\t\t\t  \tclass = \"fb-comments\" \n\t\t\t  \tdata-href = \"https:\/\/www.biphoo.com\/bipnews\/entertainment\/games\/eve-valkyrie-developer-ccp-games-goes-cold-vr.html\"\n\t\t\t  \tdata-numposts = \"10\"\n\t\t\t  \tdata-lazy = \"true\"\n\t\t\t\tdata-colorscheme = \"light\"\n\t\t\t\tdata-order-by = \"social\"\n\t\t\t\tdata-mobile=true>\n\t\t\t  <\/div><\/div>\n\t\t  <style>\n\t\t    .fb-background-color {\n\t\t\t\tbackground: #ffffff !important;\n\t\t\t}\n\t\t\t.fb_iframe_widget_fluid_desktop iframe {\n\t\t\t    width: 630px !important;\n\t\t\t}\n\t\t  <\/style>\n\t\t  ","protected":false},"excerpt":{"rendered":"<p>EVE Valkyrie developer CCP Games goes cold on VR EVE Valkyrie developer CCP Games goes cold on VR:- In another sign of scales majorly falling off of eyes where VR is concerned, games developer CCP Games \u2014 which made a big early bet on virtual reality gaming \u2014 is pulling [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":50081,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[923],"tags":[90368,90365,90370,90369,90366,90367],"class_list":["post-50075","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","tag-an-overhyped-fantasy","tag-eve-valkyrie-developer","tag-first-game-prototypes","tag-full-body-vr-gameplay","tag-games-developer-ccp-games","tag-long-term-transformative-power"],"_links":{"self":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/50075","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/comments?post=50075"}],"version-history":[{"count":0,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/50075\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media\/50081"}],"wp:attachment":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media?parent=50075"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/categories?post=50075"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/tags?post=50075"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}