{"id":49821,"date":"2017-10-31T05:35:53","date_gmt":"2017-10-31T05:35:53","guid":{"rendered":"https:\/\/www.biphoo.com\/bipnews\/?p=49821"},"modified":"2017-10-31T05:35:53","modified_gmt":"2017-10-31T05:35:53","slug":"eve-developer-ccp-stops-making-vr-games-drops-two-studios","status":"publish","type":"post","link":"https:\/\/www.biphoo.com\/bipnews\/entertainment\/games\/eve-developer-ccp-stops-making-vr-games-drops-two-studios.html","title":{"rendered":"Eve Developer CCP Stops Making VR Games, Drops Two Studios"},"content":{"rendered":"<h2 style=\"text-align: justify\"><span style=\"font-size: 18pt\"><strong><span style=\"font-family: Arial, Helvetica, sans-serif;color: #000000\">Eve Developer CCP Stops Making VR Games, Drops Two Studios<\/span><\/strong><\/span><\/h2>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">Eve Developer CCP Stops Making VR Games, Drops Two Studios:- In 2013, Eve Online developer CCP Games introduced Eve: Valkyrie, one of the current crop of virtual reality hardware\u2019s flagship titles. Today the company announced it is halting VR development, closing, selling and streamlining studios, letting go of \u201caround 100&#8243; employees in the process.<\/span><\/p>\n<p><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">CCP\u2019s restructuring, prompted by \u201creduced investments in virtual reality and an increased focus on PC and mobile games,\u201d sees the company\u2019s five worldwide studios reduced to three. The Atlanta studio, once home to the doomed World of Darkness MMO project before shifting focus to virtual reality projects like Eve: Valkyrie and PlayStation VR sports game Sparc, has been closed, with ongoing support for those games moving to the London Studio. CCP\u2019s Newcastle studio is being sold. A third studio, located in Shanghai, is being \u201creduced and refocused\u201d to support business in China through local partnerships.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">That leaves London, Shanghai and CCP\u2019s headquarters in Reykjav\u00edk, Iceland. EVE Online will be unaffected by the restructuring. Two in-progress Eve-related games, PC first-person shooter \u201cProject Nova\u201d and the recently-announced mobile \u201cProject Aurora\u201d will proceed as planned. The London studio will provide ongoing support and development for Eve: Valkyrie and Sparc.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">According to CCP senior director of communications Adam Kahn, the restructuring will affect \u201caround 100 worldwide\u201d employees. Severance packages and job placement assistance is being provided to those affected.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">The move is not a good sign for the current state of virtual reality. Eve: Valkyrie is one of the most impressive examples of VR technology, extensively demoed during the early days of the Oculus Rift. Originally launched as an Oculus exclusive, in many ways it was a poster game for VR. As of this writing, the game is available on Oculus Rift, HTC Vive and PlayStation VR.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">But Eve: Valkyrie is no longer a VR exclusive title. September\u2019s \u201cWarzone\u201d update allowed players on Steam and PlayStation 4 to play the space shooter without virtual reality hardware.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 14pt;color: #000000\">Speaking via today\u2019s statement, CCP CEO Hilmar Veigar P\u00e9tursson said that while the company will continue to support the virtual reality games it has made, it\u2019s done with new VR games until the company sees \u201cmarket conditions that justify further investments.\u201d<\/span><\/p>\n<p><span style=\"font-family: Arial, Helvetica, sans-serif;font-size: 8pt\">Source:-\u00a0https:\/\/kotaku.com\/eve-developer-ccp-stops-making-vr-games-drops-two-stud-1819989291<\/span><\/p>\n<div class=\"fb-background-color\">\n\t\t\t  <div \n\t\t\t  \tclass = \"fb-comments\" \n\t\t\t  \tdata-href = \"https:\/\/www.biphoo.com\/bipnews\/entertainment\/games\/eve-developer-ccp-stops-making-vr-games-drops-two-studios.html\"\n\t\t\t  \tdata-numposts = \"10\"\n\t\t\t  \tdata-lazy = \"true\"\n\t\t\t\tdata-colorscheme = \"light\"\n\t\t\t\tdata-order-by = \"social\"\n\t\t\t\tdata-mobile=true>\n\t\t\t  <\/div><\/div>\n\t\t  <style>\n\t\t    .fb-background-color {\n\t\t\t\tbackground: #ffffff !important;\n\t\t\t}\n\t\t\t.fb_iframe_widget_fluid_desktop iframe {\n\t\t\t    width: 630px !important;\n\t\t\t}\n\t\t  <\/style>\n\t\t  ","protected":false},"excerpt":{"rendered":"<p>Eve Developer CCP Stops Making VR Games, Drops Two Studios Eve Developer CCP Stops Making VR Games, Drops Two Studios:- In 2013, Eve Online developer CCP Games introduced Eve: Valkyrie, one of the current crop of virtual reality hardware\u2019s flagship titles. Today the company announced it is halting VR development, [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":49822,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[923],"tags":[89137,89136,89133,89138,89134,89135],"class_list":["post-49821","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","tag-ccp-senior-director-of-communications","tag-ccps-headquarters-in-reykjavik","tag-eve-online-developer-ccp-games","tag-game-is-available-on-oculus-rift","tag-pc-and-mobile-games","tag-virtual-reality-projects-like-eve"],"_links":{"self":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/49821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/comments?post=49821"}],"version-history":[{"count":0,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/49821\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media\/49822"}],"wp:attachment":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media?parent=49821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/categories?post=49821"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/tags?post=49821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}