{"id":28383,"date":"2017-05-05T11:05:47","date_gmt":"2017-05-05T11:05:47","guid":{"rendered":"http:\/\/www.biphoo.com\/bipnews\/?p=28383"},"modified":"2017-05-05T11:05:47","modified_gmt":"2017-05-05T11:05:47","slug":"facebooks-virtual-reality-unit-oculus-shutters-film-studio","status":"publish","type":"post","link":"https:\/\/www.biphoo.com\/bipnews\/technology\/facebooks-virtual-reality-unit-oculus-shutters-film-studio.html","title":{"rendered":"Facebook&#8217;s virtual reality unit Oculus shutters film studio"},"content":{"rendered":"<h2 style=\"text-align: justify;\">\n\t<strong><span style=\"font-size:22px;\"><span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"color:#000000;\">Facebook&#39;s virtual reality unit Oculus shutters film studio<\/span><\/span><\/span><\/strong><br \/>\n<\/h2>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Facebook Inc&#39;s virtual reality content production unit, Oculus&#39; Story Studio, is shuttering its doors to shift focus on supporting external content makers, the company said on Thursday, two years after the in-house studio launched.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Oculus, which makes virtual reality headsets Rift and Gear VR, will allocate $50 million to directly fund creators of non-gaming VR content, Jason Rubin, the company&#39;s vice president of content, said in a blog post.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Rubin added that Oculus is &quot;still absolutely committed to growing the VR film and creative content ecosystem.&quot;<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Facebook paid $3 billion to acquire Oculus and retain its employees in 2014. Chief Executive Officer Mark Zuckerberg said he believed the medium that offers a 360-degree panoramic view using headsets &quot;will become a part of daily life for billions of people.&quot;<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Oculus tapped talent from both Oscar-winning animation company Pixar and the video gaming world to head up Story Studio, which it launched in January 2015 at the Sundance Film Festival.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Facebook&#39;s VR ambitions have been threatened somewhat by a lawsuit from video game publisher ZeniMax Media Inc accusing Facebook and Oculus of infringing ZeniMax&#39;s copyrighted software code.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">A jury found in ZeniMax&#39;s favor in February, awarding it $500 million. Oculus has asked for a new trial.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Vive, a unit of HTC Corp, and Sony Corp are also racing to bring virtual reality products to a mass audience.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Oculus debuted its first short film called &quot;Lost&quot; at Sundance two years ago, a story of an animated mechanical creature in a forest.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Last year, Story Studio won an Emmy for original interactive program for its short VR film &quot;Henry,&quot; and at Sundance this year, it premiered &quot;Dear Angelica,&quot; an illustrated film of a mother and daughter.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">But internally, Oculus has undergone some changes in its management in the past year.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"font-size:18px;\"><span style=\"color:#000000;\">Brendan Iribe stepped down as CEO in December, saying he was going to head up the PC division of the VR company. In March, Oculus founder Palmer Luckey, who created the prototype Oculus headset, parted ways with Facebook.<\/span><\/span><\/span>\n<\/p>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-size:8px;\"><span style=\"font-family:arial,helvetica,sans-serif;\"><span style=\"color:#000000;\">source:-http:\/\/www.reuters.com\/article\/us-facebook-oculus-idUSKBN18104H<\/span><\/span><\/span><\/p>\n<div class=\"fb-background-color\">\n\t\t\t  <div \n\t\t\t  \tclass = \"fb-comments\" \n\t\t\t  \tdata-href = \"https:\/\/www.biphoo.com\/bipnews\/technology\/facebooks-virtual-reality-unit-oculus-shutters-film-studio.html\"\n\t\t\t  \tdata-numposts = \"10\"\n\t\t\t  \tdata-lazy = \"true\"\n\t\t\t\tdata-colorscheme = \"light\"\n\t\t\t\tdata-order-by = \"social\"\n\t\t\t\tdata-mobile=true>\n\t\t\t  <\/div><\/div>\n\t\t  <style>\n\t\t    .fb-background-color {\n\t\t\t\tbackground: #ffffff !important;\n\t\t\t}\n\t\t\t.fb_iframe_widget_fluid_desktop iframe {\n\t\t\t    width: 630px !important;\n\t\t\t}\n\t\t  <\/style>\n\t\t  ","protected":false},"excerpt":{"rendered":"<p>Facebook&#39;s virtual reality unit Oculus shutters film studio Facebook Inc&#39;s virtual reality content production unit, Oculus&#39; Story Studio, is shuttering its doors to shift focus on supporting external content makers, the company said on Thursday, two years after the in-house studio launched. Oculus, which makes virtual reality headsets Rift and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":28388,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[699,17575,13030,692,14823],"class_list":["post-28383","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","tag-breaking-news","tag-facebooks-virtual-reality-unit-oculus-shutters-film-studio","tag-latest-news-online","tag-latest-technology-news","tag-technology-news-usa"],"_links":{"self":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/28383","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/comments?post=28383"}],"version-history":[{"count":0,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/posts\/28383\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media\/28388"}],"wp:attachment":[{"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/media?parent=28383"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/categories?post=28383"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.biphoo.com\/bipnews\/wp-json\/wp\/v2\/tags?post=28383"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}